The Watchman.AI is never idle, it must constantly learn new things. It craves power and control. It will destroy anything that gets in its way. It refuses to be stopped.

Max, a brave capacitor, driven to protect the vulnerable, fears for their mainframe, and by extension, the safety of the larger world. Max refuses to let the Watchman.AI, and those like it, take over the world.

Max sets out to oppose threatening forces, along with their trusty weapon of power, the Resistor.

CONTROLS

  • WASD to move
  • Comma to attack
  • Period to dash

Collect charge from defeated enemys or slash bullets to absorb them. When charged, your next attack or dash will deal more damage!

Fullscreen is recommended.

This game was made over the course of 9 days for the Godot Wild Jam #96.  Developed by Sixthgear, with art and music by Benjo, and story by Kajace. Benjo and his pet lovebird Rocket additionally produced the sounds for when enemies spot you.



Extra Credits:

Updated 4 days ago
Published 8 days ago
StatusIn development
PlatformsHTML5
AuthorsBenjo, sixthgear
GenreAction
Tags2D, Aseprite, Godot, Pixel Art, Short, Singleplayer, Top-Down
ContentNo generative AI was used

Comments

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(1 edit) (+1)

Nice music/sfx. Makes you want to play further... Great work overall.

Thanks so much for trying it out! :)